Sentiences

daily sentences on making, managing and being

Achievement

It seems there are two main kinds of achievement. One is basically attaining high marks on the expected path. Good grades, good degrees, doing more and better than the rest of your peers. Difficult but ordinary. The other is doing the unexpected. You meet serious opposition and triumph anyway. You leave the ordinary path behind and enjoy a more extreme kind of achievement. You are first. You must believe, and sometimes you are utterly alone. Controversy, new hopes and whole new worlds follow you.

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A team can aggregate the intellects and elevate the nobility of the group as a whole to create a greatness of effect comparable to, or even surpassing, any individual genius.

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In creative work, the more ideas the better.

Simply encouraging "idea-consciousness" can have a profound impact. For a group to realize they are working with too few ideas is a tremendous step.

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Engagement increases the value of each moment.

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Needing help in a time of trouble is, in part, a failure to ask for help earlier.

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If you feel that you will explode if you can't say what's on your mind, maybe that's a good indication that you shouldn't speak, explosion or no.

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Good ideas are always comprehensible to good minds when they are expressed well.

This is generally true without respect to either the technicality of the ideas or the prior knowledge of the minds.

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Insist that the work you do have a long-term, noble purpose.

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Interpersonal issues often masquerade as technical issues on teams that value technical skills too highly.

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What kind of world are you building?

The initial answers to this question are not always satisfying, because you don't usually think of your daily activities as world building.

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